Portfolio (Selected Works)

Glass Walls

Primary role: Narrative Design, Team of 4
(2020)

A surrealist puzzle platformer with a story representing 3 generations of women

Good Vibes – The Ride

Solo Developer (2020)

The world’s first internet inspired digital dark ride

Think: “It’s a Small World” meets Memedom

Confessions of an NPC

Solo developer
Art by: Wen Shi
(2016 – 2018)

Narrative game exploring empathy with characters at the center of sociopolitical issues in modern America

Reflections at Sunset

Solo Developer (2016 – 2017)

Reflections at Sunset is a text-based game where you view the sights and sounds of the sunset and allow your thoughts to wander towards your personal life.

Humanistic Game Design

Writer, Speaker (2014)

My treatise on game design values, which I’ve spoken about in several talks.


Full Game Portfolio (itch.io page)

https://muditaheart.itch.io/


Interested in working together?

Contact me


Press Coverage

  • Weird F***in’ Games – May 2019 (Movie-Novels of the Future)
  • Intelligame – August 2018 (Confessions of an NPC)
  • Unwinnable – April 2018 (GDC Unparty)
  • PC Gamer – November 2017 (Reflections at Sunset)
  • TechRaptor – August 2017 (Reflections at Sunset)
  • Critical Distance – April 2017 (Moral Game Design)
  • PC Gamer – February 2017 (The Chat)
  • Rock, Paper, Shotgun – February 2017 (The Chat)
  • Games for Change – July 2016 (Reflections at Sunset)
  • Weird F***in’ Games – July 2016 (Clyde’s World)

Exhibiting

  • Different Games 2018 – Confessions of an NPC
  • PixelPop Festival 2018 – Confessions of an NPC
  • Play Date at LA Zine Fest 2018 – Confessions of an NPC
  • Play NYC 2017 – Reflections at Sunset
  • Different Games Toronto 2017 – Reflections at Sunset
  • Playcrafting Expo (Summer 2016, Fall 2016, Spring 2017) – Reflections at Sunset, Clyde’s World

Accolades

  • Best World Building – Alt Ware Game Jam at IndieCade East 2018 (6 Minute Life)
  • Best Use of Theme Nominee, Most Glorious Trainwreck Nominee – Global Game Jam 2018 at NYU Game Center (Dr. Dinosaur)
  • Finalist – Stony Brook Game Programming Competition 2011 (Press When Red)
  • 3rd Place – Stony Brook Game Programming Competition 2010 (Tempus)

Event Organizing, Speaking, and Teaching

Events, Speaking, and Teaching

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