Portfolio (Selected Works)

Glass Walls

Primary role: Narrative Design, Team of 4
(2020)

A surrealist puzzle platformer with a story representing 3 generations of women

Good Vibes – The Ride

Solo Developer (2020)

The world’s first internet inspired digital dark ride

Think: “It’s a Small World” meets Memedom

Confessions of an NPC

Solo Developer
Art by: Wen Shi
(2016 – 2018)

Narrative game exploring empathy with characters at the center of sociopolitical issues in modern America

Reflections at Sunset

Solo Developer (2016 – 2017)

Reflections at Sunset is a text-based game where you view the sights and sounds of the sunset and allow your thoughts to wander towards your personal life.

Humanistic Game Design

Writer, Speaker (2014 – 2018)

My thoughts on game design, which I’ve spoken about in several talks.


Full Game Portfolio (itch.io page)

https://muditaheart.itch.io/


Interested in working together?

Contact me


Press Coverage

  • Weird F***in’ Games – May 2019 (Movie-Novels of the Future)
  • Intelligame – August 2018 (Confessions of an NPC)
  • Unwinnable – April 2018 (GDC Unparty)
  • PC Gamer – November 2017 (Reflections at Sunset)
  • TechRaptor – August 2017 (Reflections at Sunset)
  • Critical Distance – April 2017 (Moral Game Design)
  • PC Gamer – February 2017 (The Chat)
  • Rock, Paper, Shotgun – February 2017 (The Chat)
  • Games for Change – July 2016 (Reflections at Sunset)
  • Weird F***in’ Games – July 2016 (Clyde’s World)

Exhibiting

  • Different Games 2018 – Confessions of an NPC
  • PixelPop Festival 2018 – Confessions of an NPC
  • Play Date at LA Zine Fest 2018 – Confessions of an NPC
  • Play NYC 2017 – Reflections at Sunset
  • Different Games Toronto 2017 – Reflections at Sunset
  • Playcrafting Expo (Summer 2016, Fall 2016, Spring 2017) – Reflections at Sunset, Clyde’s World

Accolades

  • Best World Building – Alt Ware Game Jam at IndieCade East 2018 (6 Minute Life)
  • Best Use of Theme Nominee, Most Glorious Trainwreck Nominee – Global Game Jam 2018 at NYU Game Center (Dr. Dinosaur)
  • Finalist – Stony Brook Game Programming Competition 2011 (Press When Red)
  • 3rd Place – Stony Brook Game Programming Competition 2010 (Tempus)

Event Organizing, Speaking, and Teaching

Events, Speaking, and Teaching

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