About Me


Charles H. Huang is a game designer, programmer, educator, event organizer, and narrative designer. He is currently studying for his M.F.A. at NYU Game Center, with expected graduation of 2021.

He also founded Unparty at GDC, a quiet networking event at the Game Developers Conference; and co-founded Friendship Garden, a 501(c)(3) nonprofit dedicated to uplift game developers from underrepresented backgrounds.

He has worked at Scholastic, Arkadium, MetroPlus Health Plans, and CUNY Hostos Community College, and has a B.S. in Computer Science from Stony Brook University.


  • wrote this piece in 2014 (Moral Game Design) to summarize my views on game design
  • psychology and mental health
  • philosophy, ethics, social justice, Asian American cultural studies
  • 2000s comedy animation (Adult Swim, Newgrounds, early memes)

Some favorite games along these lines include: 80 Days, Life is Strange, Everything is Going to Be OK, Night in the Woods, and Florence by Mountains

Interested in working together?

I’m open to consulting for game design, narrative design, event organization, speaking engagements, and more.