Selected Writing

I don’t want to talk about Asian American Representation in Game Development – May 2020

A self-reflective personal piece on Asian American Representation in games

I don’t want to talk about Asian American Representation (Medium)


Keanu Games – July 2019

A series of games that are not just games, but a philosophy based around the acclaimed Canadian American actor Keanu Reeves.

Keanu Games (Medium)


Unparty at GDC: How to make some noise with a quiet party – May 2019

A retrospective of 4 years of running a sleeper hit quiet party, Unparty at GDC

Unparty at GDC (Medium)


A Developer’s Guide to the NYC Game Dev Scene – May 2019

An analysis and reflection on the game development scene in New York City

A Developer’s Guide to the NYC Game Dev Scene (ko-fi)


Humanistic Game Design – November 2014

Initially titled “Moral Game Design”, a collection of musings and categories on what constitutes beneficial and harmful game design. Was later performed as a series of talks. (Full entry here)

Moral Game Design (Gama Sutra)