Trailer for “Tempus”


Tempus is a time manipulation puzzle game made in Stony Brook’s Game Programming (CSE 380) class made by myself, Thomas Grasman,  Jahan Rahim, and artist Britney Morea. It received 3rd place in the Stony Brook Game Programming Competition in Spring 2011. The player played as a robot that could shoot time bullets to rewind the paths of objects to solve puzzles. I designed puzzles for this game.


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